cocos2d-js sence间传递参数
发布时间:2020-12-14 16:36:05 所属栏目:百科 来源:网络整理
导读:var HelloWorldLayer = cc.Layer.extend({ score: 0 , ctor:function () { this .score += 1 ; cc.director.runScene( new EndScene( .score)); } )}; //场景2 var EndScene = cc.Scene.extend({ _score: null ctor:function(args){ ._super(); ._score = ar
var HelloWorldLayer = cc.Layer.extend({
score:
0
,
ctor:function () {
this
.score +=
1
;
cc.director.runScene(
new
EndScene(
.score));
}
)};
//场景2
var EndScene = cc.Scene.extend({
_score:
null
ctor:function(args){
._super();
._score = args;
},
onEnter:function () {
._super();
cc.log(
"this._score = %d"
._score);
//这个时候score就有了
}
});
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