cocos2d-x学习笔记(五)接入百度联盟广告(Android横幅和插屏广
用cocos2d-x 3.4 开发了个小游戏,然后成功的接入百度联盟的广告,很多初学者也希望在自己开发的游戏接入广告盈利,所以我就以百度联盟的横幅和插屏广告为例,根据自己接入的步骤做个总结,希望对有需要的开发者有所帮助。 一、百度SDK包导入与权限的配置 1、导入jar包 下载百度联盟android版的SDK包,我下载的文件名Baidu_Union_SDK_Android.zip,解压后文件夹里面有个jar包Baidu_MobAds_SDK.jar,将该jar包复制到你工程的libs目录下(如果没有新建一个libs文件夹),然后右键点击你的项目->Properties->Java Build Path->Libraries->Add JARs添加百度jar包,如下图所示: 2、配置AndroidManifest.xml ◆添加权限 <uses-permissionandroid:name="android.permission.INTERNET"/> <uses-permissionandroid:name="android.permission.READ_PHONE_STATE"/> <uses-permissionandroid:name="android.permission.ACCESS_NETWORK_STATE"/> <uses-permissionandroid:name="android.permission.ACCESS_COARSE_LOCATION"/> <uses-permissionandroid:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permissionandroid:name="android.permission.ACCESS_WIFI_STATE"/> <!--以下为可选权限--> <uses-permissionandroid:name="android.permission.CHANGE_WIFI_STATE"/> <uses-permissionandroid:name="android.permission.RECORD_AUDIO"/> <uses-permissionandroid:name="android.permission.VIBRATE"/> <uses-permissionandroid:name="android.permission.CAMERA"/> <uses-permissionandroid:name="android.permission.ACCESS_FINE_LOCATION"/> <uses-permissionandroid:name="com.android.browser.permission.READ_HISTORY_BOOKMARKS"/> ◆添加APPSID和AppActivity申明 <meta-dataandroid:name="BaiduMobAd_APP_ID"android:value="dcd69c04"/> <meta-dataandroid:name="BaiduMobAd_APP_SEC"android:value="dcd69c04"/> <activityandroid:name="com.baidu.mobads.AppActivity" android:configChanges="keyboard|keyboardHidden|orientation"/> 如下图所示: 二、横幅banner广告的接入 在AppActivity.java文件中加入如下代码 privateAdViewadView; @Override protectedvoidonCreate(BundlesavedInstanceState){ //TODOAuto-generatedmethodstub super.onCreate(savedInstanceState); setupAds(); } privatevoidsetupAds(){ RelativeLayoutlayout=newRelativeLayout(this); addContentView(layout,newLayoutParams(LayoutParams.MATCH_PARENT,LayoutParams.MATCH_PARENT)); adView=newAdView(this); RelativeLayout.LayoutParamslayoutParams=newRelativeLayout.LayoutParams( LayoutParams.MATCH_PARENT,LayoutParams.WRAP_CONTENT); layoutParams.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM); layout.addView(adView,layoutParams); } 如图所示: 三、加入插屏广告 1、在类AppActivity同一包名下新建ShowAdHelper类文件 2、在类ShowAdHelper中加入如下代码 publicclassShowAdHelper{ privatestaticHandlermHandler; publicstaticvoidinit(Handlerhandler) { ShowAdHelper.mHandler=handler; } privatestaticvoidshowMyAd() { Messagemsg=mHandler.obtainMessage(); msg.what=AppActivity.SHOW_AD; msg.sendToTarget(); } } 3、在类ShowAdHelper中定义一个变量和一个常量 publicstaticfinalintSHOW_AD=0x0001; InterstitialAdinterAd; 3、在类AppActivity中新建getInsertAd()方法初始化插屏广告 publicInterstitialAdgetInsertAd(){ finalInterstitialAdinterAd1=newInterstitialAd(this); interAd1.setListener(newInterstitialAdListener(){ @Override publicvoidonAdClick(InterstitialAdarg0){ Log.i("InterstitialAd","onAdClick"); } @Override publicvoidonAdDismissed(){ Log.i("InterstitialAd","onAdDismissed"); interAd1.loadAd(); } @Override publicvoidonAdFailed(Stringarg0){ Log.i("InterstitialAd","onAdFailed"); } @Override publicvoidonAdPresent(){ Log.i("InterstitialAd","onAdPresent"); } @Override publicvoidonAdReady(){ Log.i("InterstitialAd","onAdReady"); } }); interAd1.loadAd(); returninterAd1; } 4、创建Handler privateHandleraHandler=newHandler(){ @Override publicvoidhandleMessage(Messagemsg){ switch(msg.what){ caseSHOW_AD: if(interAd.isAdReady()){ interAd.showAd(AppActivity.this); Log.d("LC","show"); }else{ interAd.loadAd(); } Log.d("LC","notshow"); break; } } }; 5、在onCreate加入代码 @Override protectedvoidonCreate(BundlesavedInstanceState){ //TODOAuto-generatedmethodstub super.onCreate(savedInstanceState); interAd=getInsertAd(); ShowAdHelper.init(aHandler); } 6、java层的编写就此结束了,接下去在C++层中通过jni调用ShowAdHelper类中的showMyAd函数 voidBackgroundLayer::loadAndroidAd() { #if(CC_TARGET_PLATFORM==CC_PLATFORM_ANDROID)//判断当前是否为Android平台 JniMethodInfominfo; jobjectjobj; boolb=JniHelper::getStaticMethodInfo(minfo,"org/cocos2dx/cpp/ShowAdHelper","showMyAd","()V"); jobj=minfo.env->CallStaticObjectMethod(minfo.classID,minfo.methodID); #endif } 同时在BackgroundLayer文件开头加入 #if(CC_TARGET_PLATFORM==CC_PLATFORM_ANDROID) #include<jni.h> #include"platform/android/jni/JniHelper.h" #endif 然后在所需显示插屏广告的地方调用loadAndroidAd()函数即可 (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |