Flutter进阶—实现动画效果(十)
发布时间:2020-12-14 14:53:35 所属栏目:百科 来源:网络整理
导读:前面的两篇文章【动画效果(八)、动画效果(九)】中,我们只需要统计产品和地区,如果现在增加一个统计项目——销售渠道,那么使用之前的堆叠条形图和分组条形图都不适合。我们可以将两者结合,使用分组+堆叠条形图,实际效果如下图所示: 如上图,我们使
前面的两篇文章【动画效果(八)、动画效果(九)】中,我们只需要统计产品和地区,如果现在增加一个统计项目——销售渠道,那么使用之前的堆叠条形图和分组条形图都不适合。我们可以将两者结合,使用分组+堆叠条形图,实际效果如下图所示: 如上图,我们使用同一种颜色的不同透明度表示不同的销售渠道,为了实现不同的透明度,我们需要先更新一下color_palette.dart文件的代码: import 'package:flutter/material.dart';
import 'dart:math';
class ColorPalette {
static final ColorPalette primary = new ColorPalette(<Color>[
Colors.blue[400],Colors.red[400],Colors.green[400],Colors.yellow[400],Colors.purple[400],Colors.orange[400],Colors.teal[400],]);
ColorPalette(List<Color> colors) : _colors = colors {
assert(colors.isNotEmpty);
}
factory ColorPalette.monochrome(Color base,int length) {
return new ColorPalette(
new List.generate(
length,(i) => _brighterColor(base,i,length)
)
);
}
static Color _brighterColor(Color base,int i,int n) {
/* const Color.fromARGB( int a,int r,int g,int b ) 从四个整数的低8位构造一个颜色 a:a是alpha值,0是透明的,255是完全不透明的 r:r为红色,从0到255 g:g为红色,从0到255 b:b为红色,从0到255 */
return new Color.fromARGB(
/* int alpha 这个颜色的alpha通道是8位值 值为0表示此颜色完全透明。值为255表示此颜色完全不透明 */
base.alpha,_brighterComponent(base.red,n),_brighterComponent(base.green,_brighterComponent(base.blue,n)
);
}
static int _brighterComponent(int base,int n) {
return (base + i * (255 - base) / n).floor();
}
final List<Color> _colors;
Color operator [](int index) => _colors[index % length];
int get length => _colors.length;
Color random(Random random) => this[random.nextInt(length)];
}
最后我们再更新一下bar.dart文件的代码: import 'package:flutter/material.dart';
import 'package:flutter/animation.dart';
import 'dart:ui' show lerpDouble;
import 'dart:math';
import 'color_palette.dart';
import 'tween.dart';
class BarChart {
BarChart(this.groups);
final List<BarGroup> groups;
factory BarChart.empty(Size size) {
return new BarChart(<BarGroup>[]);
}
factory BarChart.random(Size size,Random random) {
const groupWidthFraction = 0.75;
const stackWidthFraction = 0.9;
final groupRanks = _selectRanks(random,5);
final groupCount = groupRanks.length;
final groupDistance = size.width / (1+groupCount);
final groupWidth = groupDistance * groupWidthFraction;
final startX = groupDistance - groupWidth/2;
final stackRanks = _selectRanks(random,ColorPalette.primary.length ~/ 2);
final stackCount = stackRanks.length;
final stackDistance = groupWidth / stackCount;
final stackWidth = stackDistance * stackWidthFraction;
final groups = new List.generate(
groupCount,(i) {
final stacks = new List.generate(
stackCount,(j) {
final baseColor = ColorPalette.primary[stackRanks[j]];
final barRanks = _selectRanks(random,4);
final monochrome = new ColorPalette.monochrome(baseColor,4);
final bars = new List.generate(
barRanks.length,(k) => new Bar(
barRanks[k],random.nextDouble() * size.height / 2,monochrome[barRanks[k]],)
);
return new BarStack(
stackRanks[j],baseColor,startX + i * groupDistance + j * stackDistance,stackWidth,bars,);
}
);
return new BarGroup(
groupRanks[i],stacks
);
}
);
return new BarChart(groups);
}
static List<int> _selectRanks(Random random,int cap) {
final ranks = <int>[];
var rank = 0;
while(true) {
rank += random.nextInt(2);
if(cap <= rank) break;
ranks.add(rank);
rank++;
}
return ranks;
}
}
class BarChartTween extends Tween<BarChart> {
BarChartTween(BarChart begin,BarChart end)
: _groupsTween = new MergeTween<BarGroup>(begin.groups,end.groups),super(begin: begin,end: end);
final MergeTween<BarGroup> _groupsTween;
@override
BarChart lerp(double t) => new BarChart(_groupsTween.lerp(t));
}
class BarGroup implements MergeTweenable<BarGroup> {
BarGroup(this.rank,this.stacks);
final int rank;
final List<BarStack> stacks;
@override
BarGroup get empty => new BarGroup(rank,<BarStack>[]);
@override
bool operator <(BarGroup other) => rank < other.rank;
@override
Tween<BarGroup> tweenTo(BarGroup other) => new BarGroupTween(this,other);
}
class BarGroupTween extends Tween<BarGroup> {
BarGroupTween(BarGroup begin,BarGroup end)
: _stacksTween = new MergeTween<BarStack>(begin.stacks,end.stacks),end: end) {
assert(begin.rank == end.rank);
}
final MergeTween<BarStack> _stacksTween;
@override
BarGroup lerp(double t) => new BarGroup(
begin.rank,_stacksTween.lerp(t)
);
}
class BarStack implements MergeTweenable<BarStack> {
BarStack(this.rank,this.baseColor,this.x,this.width,this.bars);
final int rank;
final Color baseColor;
final double x;
final double width;
final List<Bar> bars;
@override
BarStack get empty => new BarStack(rank,x,0.0,<Bar>[]);
@override
bool operator <(BarStack other) => rank < other.rank;
@override
Tween<BarStack> tweenTo(BarStack other) => new BarStackTween(this,other);
}
class BarStackTween extends Tween<BarStack> {
BarStackTween(BarStack begin,BarStack end)
: _barsTween = new MergeTween<Bar>(begin.bars,end.bars),end: end) {
assert(begin.rank == end.rank);
}
final MergeTween<Bar> _barsTween;
@override
BarStack lerp(double t) => new BarStack(
begin.rank,Color.lerp(begin.baseColor,end.baseColor,t),lerpDouble(begin.x,end.x,lerpDouble(begin.width,end.width,_barsTween.lerp(t)
);
}
class Bar extends MergeTweenable<Bar> {
Bar(this.rank,this.height,this.color);
final int rank;
final double height;
final Color color;
@override
Bar get empty => new Bar(rank,color);
@override
bool operator <(Bar other) => rank < other.rank;
@override
Tween<Bar> tweenTo(Bar other) => new BarTween(this,other);
static Bar lerp(Bar begin,Bar end,double t) {
assert(begin.rank == end.rank);
return new Bar(
begin.rank,lerpDouble(begin.height,end.height,Color.lerp(begin.color,end.color,t)
);
}
}
class BarTween extends Tween<Bar> {
BarTween(Bar begin,Bar end) : super(begin: begin,end: end) {
assert(begin.rank == end.rank);
}
@override
Bar lerp(double t) => Bar.lerp(begin,end,t);
}
class BarChartPainter extends CustomPainter {
BarChartPainter(Animation<BarChart> animation)
: animation = animation,super(repaint: animation);
final Animation<BarChart> animation;
@override
void paint(Canvas canvas,Size size) {
final barPaint = new Paint()..style = PaintingStyle.fill;
final linePaint = new Paint()
..style = PaintingStyle.stroke
..color = Colors.white
..strokeWidth = 1.0;
final linePath = new Path();
final chart = animation.value;
for(final group in chart.groups) {
for(final stack in group.stacks) {
var y = size.height;
for(final bar in stack.bars) {
barPaint.color = bar.color;
canvas.drawRect(
new Rect.fromLTWH(
stack.x,y - bar.height,stack.width,bar.height
),barPaint
);
if(y < size.height) {
linePath.moveTo(stack.x,y);
linePath.lineTo(stack.x + stack.width,y);
}
y -= bar.height;
}
canvas.drawPath(
linePath,linePaint
);
linePath.reset();
}
}
}
@override
bool shouldRepaint(BarChartPainter old) => false;
}
关于如何实现动画效果的教程到这里就暂时告一段落了~~~ (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |