UE4 FBX Content Pipeline
FBX is a file format owned and developed by Autodesk. It is used to provide interoperability between digital content creation applications such as Autodesk MotionBuilder,Autodesk Maya,and Autodesk 3ds Max. Autodesk MotionBuilder software supports FBX natively,while Autodesk Maya and Autodesk 3ds Max software include FBX plug-ins. Unreal Engine features an FBX import pipeline which allows simple transfer of content from any number of digital content creation applications that support the format. The advantages of the Unreal FBX Importer over other importing methods are:
Content Import Guides
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